.
Func<object, object, string, string> | |
Generates SVG code for a bridge — a connection between cells that have no edges in common. The first two
parameters are the cells; the third is a default SVG path d attribute that can optionally be used. |
string | | Provides some additional SVG code to add at the start of the file. |
string | |
Provides some additional SVG code to add into the file after the cell highlights (SvgInstructions.HighlightCells) but before the main grid. |
string | |
Provides some additional SVG code to add into the file after the main grid but before SvgInstructions.PerCellAfter. |
string | | Provides some additional SVG code to add at the end of the file. |
Func<object, PointD?> | |
Returns the center point for the specified cell. If this is absent or returns null , the cell must
implement IHasSvgGeometry. |
Func<object, IEnumerable<Link<Vertex>>> | |
Returns a collection of edges (line segments) that make up the perimeter of the specified cell. If this is
absent or returns null , the cell must implement IHasSvgGeometry. |
Func<Link<Vertex>, IList, EdgeInfo<object>> | |
Returns the type of edge to draw in SVG for a particular pair of vertices. The second parameter receives a
list of the cells that share the edge; this will be of runtime type
System.Collections.Generic.List<TCell> , where TCell is the generic type argument used on
Structure<TCell>. |
Func<Vertex, PointD> | | Returns the 2D point for the specified vertex. |
object | |
Paints some cells with a background color. |
SvgColor | | Specifies a default color used when highlighting cells specified by SvgInstructions.HighlightCells. |
Func<string, string> | |
Generates the SVG path object for the structure’s outline (perimeter), assuming SvgInstructions.OutlineSeparate
is false . The function is invoked once only. The function parameter is the path’s d attribute,
describing the entirety of the outline of the structure. |
Func<string, object, string> | |
Generates SVG path objects for each segment of the outline (perimeter), assuming SvgInstructions.OutlineSeparate
is true . The function is invoked once for each separate edge along the perimeter. The first function
parameter is the path’s d attribute. The second parameter is the cell the edge belongs to. |
bool | |
If true , SvgInstructions.OutlinePaths is used to render each edge of the outline (perimeter) separately.
Otherwise, SvgInstructions.OutlinePath is used to render the entire outline as a single SVG path. |
Func<string, string> | |
Generates the SVG path object for passable edges between cells, assuming SvgInstructions.PassagesSeparate is
false . The function is invoked once only. The function parameter is the path’s d attribute,
describing the entirety of all passages in the structure. |
Func<string, object, object, string> | |
Generates SVG path objects for passable edges between cells, assuming SvgInstructions.PassagesSeparate is
true . The function is invoked once for each separate passable edge. The first function parameter is the
path’s d attribute. The remaining parameters are the two cells connected by the passage, in no
particular order. |
bool | |
If true , SvgInstructions.PassagesPaths is used to render each passable edge separately. Otherwise, SvgInstructions.PassagesPath is used to render all passable edges as a single SVG path. |
Func<object, string> | | Adds extra SVG code for every cell after the SVG for the outline and walls. |
Func<object, string> | | Adds extra SVG code for every cell before the SVG for the outline and walls. |
int? | | Specifies a number of decimal places to round every coordinate to when generating SVG paths. |
string | |
Specifies the attributes on the main <svg> tag. Set this to null to omit the SVG tag
entirely. |
Func<string, string> | |
Generates the SVG path object for impassable edges (walls) between cells, assuming SvgInstructions.WallsSeparate
is false . The function is invoked once only. The function parameter is the path’s d attribute,
describing the entirety of all walls in the structure. |
Func<string, object, object, string> | |
Generates SVG path objects for impassable edges (walls) between cells, assuming SvgInstructions.WallsSeparate is
true . The function is invoked once for each separate impassable edge (wall). The first function
parameter is the path’s d attribute. The remaining parameters are the two cells on either side of the
wall, in no particular order. |
bool | |
If true , SvgInstructions.WallsPaths is used to render each impassable edge (wall) separately. Otherwise,
SvgInstructions.WallsPath is used to render all impassable edges (walls) as a single SVG path. |