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Method: MeshVertexInfo WithTexture(double, double, double, double)

Declaration

public MeshVertexInfo WithTexture(
    double bx,
    double by,
    double ax,
    double ay
)

Summary

Returns a new MeshVertexInfo with the texture coordinates (UV mapping) set to the specified coordinates.

Parameters

doublebx X-coordinate (U) for the face “before” this vertex.
doubleby Y-coordinate (V) for the face “before” this vertex.
doubleax X-coordinate (U) for the face “after” this vertex.
doubleay Y-coordinate (V) for the face “after” this vertex.