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| Constructor: AlwaysTrueConstraint( |
int[] | region | A region of cells used for coloring. |
The following example demonstrates how to use this constraint to color a region in a puzzle:
puzzle.AddConstraint(new AlwaysTrueConstraint(region), ConsoleColor.White, ConsoleColor.DarkBlue);
Once the puzzle is solved using Puzzle.Solve(
ConsoleUtil.WriteLine(puzzle.SolutionToConsole(solution, width: width));
The resulting output will have the cells within the region specified by region
colored with a dark-blue
background color.