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RT.Modeling
RT.Modeling
Auto
Normal
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Models
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Vertex
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Normal
Average
Mine
Theirs
Pt
Vertex
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PropellerApi
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RT.ArithmeticCoding
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RT.Lingo.Base
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RT.Util
RT.Util.Core
RT.Util.Legacy
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Static field:
Normal
Mine
Declared in:
RT.Modeling.
Normal
Declaration
Normal
Mine
Summary
The normal vector should be perpendicular to the current face. Use this to make edges appear sharp; examples: cubes, or the edge connecting a cylinder’s round part to its end cap.